An Intel blog updates on Intel’s graphic’s chip program and says Larabee is no longer. Anandtech has a good analysis of the blog.
Intel cancelled plans for a discrete Larrabee graphics card because it could not produce one that was competitive with existing GPUs from AMD and NVIDIA in current games. Why Intel lacked the foresight to stop from even getting to this point is tough to say. The company may have been too optimistic or genuinely lacked the experience in building discrete GPUs, something it hadn’t done in more than a decade. Maybe it truly was Pat Gelsinger’s baby.
I don’t know why Intel can’t make Larrabee happen but I am disappointed that Intel can’t be competitive with AMD and Nvidia.